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WAY OF THE GHOST

A 2D platformer where you use your shadow ability, katana, and shuriken to defeat enemies and avoid traps.
4 minute playthrough

RESPONSIBILITIES

  • Mechanics | Features

  • Photoshop sprite creation

  • Sprite animations

  • Documentation | Playtesting

OVERVIEW

Task - Create a unique game based on the theme of deception.

Idea - An assassin with the ability to disappear into the shadows.

Challenges

  • Shadow mechanic

  • Sprites and animations

  • Blade trap

Process

  • Prototype mechanic to test feasibility

  • Create sprites in photoshop

  • Use sprite sheets for animations

  • Prototype and test mechanics and features

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