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Ian Heinzinger
IV KINGDOMS
A tabletop, turn-based, strategy game where you collect resources to build and upgrade your kingdom and troops while battling and defending against up to three other players.

RESPONSIBILITIES
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Concept and design
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Storyboards, diagrams, and flow charts
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Mechanics design and balancing
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Paper prototyping
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QA, play test documentation and implementing feedback
OVERVIEW
Task - Create an analog game from concept to prototype with documented playtesting and feedback implementation.
Idea - Strategy game with RPG elements
Challenges
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I'd never made a board game before
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I hadn't done much with arts and crafts in a while
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Rules and Balancing
Process
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Concept mechanics, features, and rules with flow charts
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Create GDD and instruction book
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Prototype game board and pieces
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Conduct, document playtests, and iterate from feedback
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