

Ian Heinzinger
Blink
As Blink Jones, use your blink ability, pistol, double jump, and shield to survive a hostile set of platforming levels.
Trailer
RESPONSIBILITIES
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Mechanics | Features | Systems
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Prototypes | Blockouts
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Level 4 | Boss Fight
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Documentation | Version Control
OVERVIEW
Task - Working with a dev team, art team, and producer, create an original game from scratch to completion.
Ideas
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Puzzler
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Shooter
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Platformer
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Character switching
Challenges
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Find agreements for courses of action
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Integrating mechanics and features together
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Adjusting game from feedback
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Integrating art assets
Process
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Prototype and adjust mechanics and features from milestone feedback
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Use metrics to design mechanics, features, and levels
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Balance features, mechanics, and level design
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Check out files and submit changes through Perforce
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Add audio/visual feedback to increase player awareness

Adjustable Moving Platforms | Adjustable Laser Drones

Spikes trigger on player. Adjustable Turrets with aduio/visual feedback

After all arms are destroyed, platform to head and shoot eyes for final kill

Adjustable Moving Platforms | Adjustable Laser Drones








