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Projects

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BOEING MAINTENANCE SIMULATIONS
Software Engineering
  • Agile | Interop Programming | Multi-team

  • Build Creation | Deployment | Maintenance

  • Peer review | Stakeholder review

  • Unity game engine

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A NEANDERTHAL AND A HOMOSAPIEN WALK INTO A CAVE
Animated Short
  • Writer | Director | Producer

  • Environment design

  • Timeline | Cinematics

  • Asset and animation integration

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BLINK
3D Platformer | Shooter
  • Mechanics | Features | Systems

  • Prototypes | Blockouts

  • Level 4 | Boss Fight

  • Documentation | Version  Control

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WAY OF THE GHOST
2D Action | Platformer
  • Mechanics | Features

  • Photoshop sprite creation

  • Sprite animations

  • Documentation | Playtesting

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SCRAPS
3D Action Adventure
  • Interactive level design

  • Integrated new features into existing systems

  • Layout and bubble diagrams

  • Prototype | Blockout | Completion

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IV KINGDOMS
Tabletop Strategy
  • Concept design

  • Diagrams | Flowcharts

  • Rules | Mechanics

  • Prototyping | Playtesting

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EARLY WORK
Art and Mini-Style-Games
  • Maya

  • Unity

  • 2D | 3D

  • Prototyping

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